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MR. GAME & WATCH
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Originally starring in the Game and Watch portable series (created by
Gunpei Yokoi) this character came as a total surprise. He has starred
in many games including the popular Fire Rescue Game and Watch. This
monochrome simplistic looking character never had a name until Super
Smash Brothers: Melee came along.
What makes Mr. Game and Watch rock are his amazing smash attacks. They
rack up a great amount of damage and -most importantly- they send
opponents incredible distances. Mr. Game and Watch also has a decent
throw, good comeback ability, a move that has the potential to do 100%
damage and has quick jumps. His main downside is he's incredibly light.
He's tied with Jigglypuff for 2nd easiest to hit off (the easiest is
Pichu) and he can't run very quickly. However in the right hands he can
still be amazing.
CLASSIFICATION: Close Range
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| Regular Attacks |
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Mr. Game and Watch's best attack period, he pulls out a frying pan and
smacks the opponent. Using this you can both rack up incredible amounts
of damage and send them flying. It's also very quick. It is the perfect
finisher and is also very good for edge-guarding. Never hesitate to use
this move.
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This attack isn't as powerful as the other two but it can still be
useful. Mr. Game and Watch pulls out two hammers and smashes both sides
of him. It usually isn't that great of a move but if you have an enemy
on both sides then use this move. It's a great clear-out move. |
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This one is great at sending opponents flying off the top of the
screen. Mr. Game and Watch puts on a scuba mask and headbutts the
opponent to oblivion. It's a good juggle-starter and racks up a fair
bit of damage too. If someone is coming down it can block most attacks
too. |
| Special Attacks |
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Chef:
Mr. Game and Watch pulls out his frying pan and flips sausages into the
air. This move actually has two uses, it can be used as a long distant
sausage attack or a close up frying attack. As far as the sausages go
they're not very powerful but they are his only long distance attack
and have varied distances. It's great to use to hit someone trying to
come back to the platform. The second use is close distance. Mr Game
and Watches frying pan is very hot so if someone touches it they can
get hurt. It's good to use this to hit them back the pummel them with
sausages.
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Judgement:
Mr. Game and Watch takes out a hammer and hits the opponents. The
number on top of Mr. Game and Watches head shows how much damage it''l
do and possibly it's effect. The numbers range from 1 (incredible weak)
to 9 (amazingly strong and can almost instantly kill the opponent).
Some of them also have effect. For example if the number is eight the
opponent will be temporarily frozen. The more you use this the better
chance of it being a nine is so use it often.
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Fire Rescue:
In this move two firefighters magically appear with a trampoline and
bounce Mr. Game and Watch into the air. Mr. Game and Watch gets sent
pretty high up in the air so it's a good comeback move. It can be used
to hit someone but it's usually pretty useless. It doesn't send them
very far up and does little damage. Only use it to hit someone on a
platform above you or to start a juggle.
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Oil Panic:
This has the potential to be THE most powerful attack in the game. Mr.
Game and Watch holds a bucket that can catch projectiles. That's not
all however if Mr. Game and Watch catches three projectiles then he'll
turn glowing. If you press down+B again he'll dump the contents out
doing major damage. You move a bit slower though. The best strategy for
this attack is to wait for the ideal time to attack. When you're new to
Mr. Game and Watch you'll frequently miss but with enough practice you
can use this for an instant KO.
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| Strategies for Mr. Game & Watch |
Swordsmen -Link -Young Link -Marth -Roy |
These are Mr. Game and Watch's worst enemies. It's hard to get close to
them so it's best to hit them with sausages then start juggling them.
Marth and Roy are tough because of their counter and huge swords so try
to dodge often and smash when you get the chance. The Link's might
throw projectiles at you so suck them into the bucket. A good strategy
would be to hit them into the air. If they use links aerial down A move
then dodge at the last second and smack them with your frying pan.
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Speedsters -Fox -Falco -Pikachu -Pichu -Captain Falcon |
These guys are quick but precise timing will do you good. When one of
them come running up then use a smash A attack on them. Remember to use
the bucket to suck up their projectiles too. Pikachu and Pichu are
easily knocked around so smash often. For Fox and Falco you'll just
have to use timing. They are easy to juggle so use that to your
advantage. Captain Falcon will give you the most trouble but his
attacks are slow so you'd be best to dodge then smash him and edge
guard (watch out for his up+B though)
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Close Range -Dr. Mario -Mario -Luigi -Yoshi -Mr. Game & Watch -Ice Climbers |
These guys should be pretty easy because you have powerful smash
attacks. For Mario, Dr. Mario and Luigi get close and keep on smashing
your heart out. Yoshi has the same strategy except watch out for his
eggs and his down-B move. Ice Climbers will give you the most trouble
since they have better smash attacks then you so your best bet would be
to separate them then keep on attack one and make sure the other
doesn't get near. When facing another Mr. Game and Watch try a mixture
of sausages and smash attacks. It's essential to see what kind of a
fighter he is.
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Long Range -Ness -Samus -Mewtwo
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These guys are Mr. Game and Watches greatest strength. If they go far
away and try shooting projectiles at you then take out your bucket and
unleash oil on them. If you get close to them you can pummel them with
your smash attacks. Be sure to dodge Ness's bat and watch out for
Mewtwo's smash attacks; they're pretty powerful. The main trick Samus
has up her sleeve is the screw attack so practice your air dodges.
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Lightweights -Kirby -Jigglypuff -Peach -Zelda |
Mr. Game and Watch shouldn't have too much trouble with these guys just
smash, smash and smash. Their tremendous comeback ability is no match
if you hit them right off the side of the screen. They have quick
attacks so Mr. Game and Watch's run A will be useful. Once you get them
off the stage edge guard like mad. Jigglypuff's rest attack is
extremely dangerous so watch out. Try using sausages to lure them in
then smash them into oblivion.
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Heavyweights -Donkey Kong -Bowser -Ganondorf
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These guys shouldn't cause too much trouble. Make sure to smash a lot.
It may take longer but they're really slow so hitting them should be
hard. Most of their attacks are slow too so dodge frequently. Ganondorf
can annihilate you with combos so dodge often. Edge guarding is a good
idea but they all have hurtful up+B moves so be weary and dodge.
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