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MR. GAME & WATCH
Originally starring in the Game and Watch portable series (created by Gunpei Yokoi) this character came as a total surprise. He has starred in many games including the popular Fire Rescue Game and Watch. This monochrome simplistic looking character never had a name until Super Smash Brothers: Melee came along.

What makes Mr. Game and Watch rock are his amazing smash attacks. They rack up a great amount of damage and -most importantly- they send opponents incredible distances. Mr. Game and Watch also has a decent throw, good comeback ability, a move that has the potential to do 100% damage and has quick jumps. His main downside is he's incredibly light. He's tied with Jigglypuff for 2nd easiest to hit off (the easiest is Pichu) and he can't run very quickly. However in the right hands he can still be amazing.

CLASSIFICATION: Close Range
Regular Attacks
Mr. Game and Watch's best attack period, he pulls out a frying pan and smacks the opponent. Using this you can both rack up incredible amounts of damage and send them flying. It's also very quick. It is the perfect finisher and is also very good for edge-guarding. Never hesitate to use this move.
This attack isn't as powerful as the other two but it can still be useful. Mr. Game and Watch pulls out two hammers and smashes both sides of him. It usually isn't that great of a move but if you have an enemy on both sides then use this move. It's a great clear-out move.
This one is great at sending opponents flying off the top of the screen. Mr. Game and Watch puts on a scuba mask and headbutts the opponent to oblivion. It's a good juggle-starter and racks up a fair bit of damage too. If someone is coming down it can block most attacks too.
Special Attacks
Chef: Mr. Game and Watch pulls out his frying pan and flips sausages into the air. This move actually has two uses, it can be used as a long distant sausage attack or a close up frying attack. As far as the sausages go they're not very powerful but they are his only long distance attack and have varied distances. It's great to use to hit someone trying to come back to the platform. The second use is close distance. Mr Game and Watches frying pan is very hot so if someone touches it they can get hurt. It's good to use this to hit them back the pummel them with sausages.
Judgement: Mr. Game and Watch takes out a hammer and hits the opponents. The number on top of Mr. Game and Watches head shows how much damage it''l do and possibly it's effect. The numbers range from 1 (incredible weak) to 9 (amazingly strong and can almost instantly kill the opponent). Some of them also have effect. For example if the number is eight the opponent will be temporarily frozen. The more you use this the better chance of it being a nine is so use it often.
Fire Rescue: In this move two firefighters magically appear with a trampoline and bounce Mr. Game and Watch into the air. Mr. Game and Watch gets sent pretty high up in the air so it's a good comeback move. It can be used to hit someone but it's usually pretty useless. It doesn't send them very far up and does little damage. Only use it to hit someone on a platform above you or to start a juggle.
Oil Panic: This has the potential to be THE most powerful attack in the game. Mr. Game and Watch holds a bucket that can catch projectiles. That's not all however if Mr. Game and Watch catches three projectiles then he'll turn glowing. If you press down+B again he'll dump the contents out doing major damage. You move a bit slower though. The best strategy for this attack is to wait for the ideal time to attack. When you're new to Mr. Game and Watch you'll frequently miss but with enough practice you can use this for an instant KO.
Strategies for Mr. Game & Watch
Swordsmen
-Link
-Young Link
-Marth
-Roy
These are Mr. Game and Watch's worst enemies. It's hard to get close to them so it's best to hit them with sausages then start juggling them. Marth and Roy are tough because of their counter and huge swords so try to dodge often and smash when you get the chance. The Link's might throw projectiles at you so suck them into the bucket. A good strategy would be to hit them into the air. If they use links aerial down A move then dodge at the last second and smack them with your frying pan.
Speedsters
-Fox
-Falco
-Pikachu
-Pichu
-Captain Falcon
These guys are quick but precise timing will do you good. When one of them come running up then use a smash A attack on them. Remember to use the bucket to suck up their projectiles too. Pikachu and Pichu are easily knocked around so smash often. For Fox and Falco you'll just have to use timing. They are easy to juggle so use that to your advantage. Captain Falcon will give you the most trouble but his attacks are slow so you'd be best to dodge then smash him and edge guard (watch out for his up+B though)
Close Range
-Dr. Mario
-Mario
-Luigi
-Yoshi
-Mr. Game & Watch
-Ice Climbers
These guys should be pretty easy because you have powerful smash attacks. For Mario, Dr. Mario and Luigi get close and keep on smashing your heart out. Yoshi has the same strategy except watch out for his eggs and his down-B move. Ice Climbers will give you the most trouble since they have better smash attacks then you so your best bet would be to separate them then keep on attack one and make sure the other doesn't get near. When facing another Mr. Game and Watch try a mixture of sausages and smash attacks. It's essential to see what kind of a fighter he is.
Long Range
-Ness
-Samus
-Mewtwo
These guys are Mr. Game and Watches greatest strength. If they go far away and try shooting projectiles at you then take out your bucket and unleash oil on them. If you get close to them you can pummel them with your smash attacks. Be sure to dodge Ness's bat and watch out for Mewtwo's smash attacks; they're pretty powerful. The main trick Samus has up her sleeve is the screw attack so practice your air dodges.
Lightweights
-Kirby
-Jigglypuff
-Peach
-Zelda
Mr. Game and Watch shouldn't have too much trouble with these guys just smash, smash and smash. Their tremendous comeback ability is no match if you hit them right off the side of the screen. They have quick attacks so Mr. Game and Watch's run A will be useful. Once you get them off the stage edge guard like mad. Jigglypuff's rest attack is extremely dangerous so watch out. Try using sausages to lure them in then smash them into oblivion.
Heavyweights
-Donkey Kong
-Bowser
-Ganondorf
These guys shouldn't cause too much trouble. Make sure to smash a lot. It may take longer but they're really slow so hitting them should be hard. Most of their attacks are slow too so dodge frequently. Ganondorf can annihilate you with combos so dodge often. Edge guarding is a good idea but they all have hurtful up+B moves so be weary and dodge.